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Volcaïn Steel Sword
Volcaïn Steel Sword One-hand Damage: X to X
+Xs Rage Conservation Time
+X Ferocity
+X to X Fire Damage added to Attacks
+X% Global increased Fire Damage
+X% Global increased Physical Damage
Envy's Denial
Envy's Denial One-hand Damage: X to X
+Xs Rage Conservation Time
+(4-8) to (6-10) Fire Damage added to Attacks
+(2-4)% Life Leech from a burning Target
+(10-15)% Additional Damage against a frozen Target
+(30-40)% Burn Chance Score
Vanity's Plea
Vanity's Plea One-hand Damage: X to X
+Xs Rage Conservation Time
+(4-8) to (6-10) Frost Damage added to Attacks
+(2-4)% Life Leech from a frozen Target
+(10-15)% Additional Damage against a burning Target
+(30-40)% Freeze Chance Score
Rigard's Hope
Rigard's Hope Two-hand Damage: X to X
Three sockets (Hidden)
+Xs Rage Conservation Time
+(15-20)% Global increased Material Damage
Dash applies Stun
+(10-20) Toughness
+(20-40)% Status Ailment Resistance Score
Zephyron, Herald of Change
Zephyron Two-hand Damage: X to X
+Xs Rage Conversation Time
Allows the Bearer to cast Lightning Spells
+(1-20) to (2-25) Lightning Damage added to Attacks
+(1-20) to (2-25) Lightning Damage added to Spells
+(20-25)% Global increased Lightning Damage





 
Goremaker, Shard of the Red Mountain
Goremaker One-hand Damage: X to X
+Xs Rage Conservation Time
+X% Bleed Chance Score
+X to X Rend Damage added to Attacks
+X Agility
Edict. 2.1.4.1.7
Edict One-hand Damage: X to X
+Xs Rage Conservation Time
+(10-20) to (13-23) Toxic Damage added to Attacks
+(20-25)% Poison Chance Score
+(10-20) Agility
+(20-40)% Attack Speed Score
+(50-75)% Poison Stack Damage





The Apex
The Apex One-hand Damage: X to X
+Xs Rage Conservation Time
+(4-8) to (6-10) Rend Damage added to Attacks
+(50-75)% Bleed Stack Damage
+(10-20) Ferocity
+(3-4)% Life Leech from a Bleeding Target
Edgy
Edgy Two-hand Damage: X to X
+Xs Rage Conservation Time
+X% Melee Weapon Damage
+X Ferocity
+X to X Physical Damage added to Attacks





Abolition Act
Abolition Act One-hand Damage: X to X
+Xs Rage Conservation Time
Grants the bearer Crowd Control Immunity
+(15-20)% Global increased Material Damage
+(20-40)% Attack Speed Score
+(25-40)% Rage per Strike








Soulsbane
Soulsbane Two-hand Damage: X to X
+Xs Rage Conservation Time
X to X Frost Damage added to Attacks
+X% Global increased Frost Damage
+X% Freeze Chance Score
+X Wisdom
+X% Frost Resistance Score








Regicide Mark III
Regicide Mark One-hand Damage: X to X
+Xs Rage Conservation Time
An additional Target can be pierced
-30% Projectile Speed
+(4-8) to (6-10) Physical Damage added to Attacks
+(15-20)% Global increased Material Damage








Chrono Cell
Chrono Cell Two-hand Damage: X to X
-X% Transfer Time from Willpower to Rage
Apply 2 Stasis Stacks per Attack
X to X Aether Damage added to Attacks
+X% Global increased Aether Damage
+X Wisdom
Zapstick
Zapstick Two-hand Damage: X to X
-X% Transfer Time from Willpower to Rage
Freeze and Burn Chances become Shock Chance
Shock Stacks are applied to target and user alike
+(45-55)% Shock Stack Damage
(1-17) to (3-20) Lightning Damage added to Attacks
(1-17) to (3-20) Lightning Damage added to Spells





Ivakin's Obsession
Ivakin's Obsession Two-hand Damage: X to X
+Xs Rage Conservation Time
Fire two Additional Projectiles
+X Agility
+X% Attack Critical Hit Chance Score









7th Purifiers' Legion Archive
Legion Archive
+X% Transfer Time from Willpower to Rage
+(25-30)% Global increased Spell Damage
+(15-20)% Global increased Attack Damage
+(15-20) Willpower Regeneration
+(15-20)% Rage per Strike
Legacy of the Willbreaker
Legacy of the Willbreaker X to X to all Resistance Scores
X% Block Chance
X% Block Efficiency

+(15-20)% Health Regeneration Rate
+(5-15) Health Renegeration
+1% Global increased Damage per 1% Physical Resistance
+(20-30)% to All Resistance Scores
Shimmering Shadows
Shimmering Shadows X Force Shield
X% Block Chance
X% Block Efficiency

Dash applies Shaded
+(4-8) to (6-10) Shadow Damage added to Attacks
+(150-200) Maximum Health
+(10-20) Wisdom
Quintet of Sundowns
Quintet of Sundowns X Force Shield
X% Block Chance
X% Block Efficiency

+X to all Attributes
+X Force Shield
+X% Health Regeneration
+X% to All Resistance Score
+X% Maximum Health
Allows the Bearer to Cast Sacred Spells





Three Crowns' Brooch
Three Crowns' Brooch
+(8-10)% Movement Speed
+(20-40)% Dodge Chance Score
+(25-30)% Stamina Regeneration Delay
+(10-20) Agility
Thirst
Thirst
-X% Maximum Health
+X% Global increased Spell Damage
+X Wisdom
+X% Spell Casting Speed
Mark of the Blackstaff
Mark of the Blackstaff
Basic Staff Attacks are considered Spells
+X% Global increased Spell Damage
-X Wisdom
+X Force Shield
Seven Sisters
Seven Sisters
+(0.5-1)% Global increased Life Leech
+(100-130) Maximum Health
+(10-20) Wisdom
+(5-10) Health Regeneration
+10 Rage Generation on Kill
Sagarnäris
Sagarnäris
+X% Toxic Resistance Score
+X% Posion Chance Score
+X Agility
+X% Attack Speed Score
X to X Toxic Damage added to Attacks
Seal of the Arbiter
Seal of the Arbiter
-X% Attack Speed
+X% Increased Melee Weapon Damage
+X Ferocity
+X% Critical Attack Damage
O´Maley's Lucky Belt
O´Maley's Lucky Belt
+(20-40)% Status Ailment Chance Score
+(20-40)% Dodge Chance Score
+(15-20) to all Attributes
+(10-20)% Attacks Critical Hit Chance Score
+(10-20)% Spells Critical Hit Chance Score
+(30-40) Magic Find





Gaälnazek
Gaälnazek X Health
X Force Shield

+(30-40)% Freeze Chance Score
+(30-40)% Critical Hit Chance with Lightning Damage
+(15-20)% Global increased Fire Damage
+(20-25)% Elemental Spell Cost Reduction
+(10-20) Wisdom
Argand's Hearth
Argand's Hearth X Health
X Force Shield

+X% Dash Cooldown Reduction
X to X Physical Damage added to Attacks
+X% Global increased Material Damage
+X Agility
Envoy of War
Envoy of War X Health
X All Resistance Scores

+X% Health gained per Rage point spent
+Xs Rage Conservation Time
+X% Rage per Strike
+X% Attack Damage
Smile of the Searing Song
Smile of the Searing Song X Health
X All Resistance Scores

You are only able to apply Weakness
You Attack apply Weakness
Convert Force Shield into Health
+X Maximum Health
+X% to All Resistance Scores
Veiled Eclipse
Veiled Eclipse X Health
X Force Shield

Shadow-based Spells use Rage instead of Willpower
Allows the Bearer to cast Shadow-based Spells
+X% Rage per Strike
+X% Global increased Shadow Damage
+X% Global decreased Material Damage
+X% Global decreased Elemental Damage
+X Maximum Health
Agony
Agony X Health
X Force Shield

Gain X% Ailment Damager per 1 Wisdom Point
Global Non-Ailment Damage decreased by X%
+X Wisdom
+X% Status Ailment Chance Score
+X Force Shield
Frayed Combat Cleats
Frayed Combat Cleats X Health

+X% Movement Speed
Gain one Stamina Point
-X to All Resistance Scoress
+X Agility
Genesis
Genesis X Health
X All Resistance Scores

When an enemy is affected by 5 stacks of Shaded - cast Bulwark of Dawn on their location
When an enemy is affected by 5 stacks of Weakness - unleash a Shadow Nova on their location
+X% Shaded Chance Score on Shadow Damage dealt
+X% Weakness Chance Score on Sacred Damage dealt
+X Maximum Health
+X to All Resistance Scores
+X Force Shield
Morbid Retribution
Morbid Retribution X Health
X Force Shield

+X% Attack Speed Score
+X% Ailment Damage
+X% Attack Critical Hit Chance Score
+X Ferocity
+X Maximum Health
First Men's Legacy
First Men's Legacy X Health
X All Resistance Scores

Buffs given by your Skills are X% more effective
+X% Healing from Spells
+X% Global decreased Damage
+X Force Shield
+X to All Resistance Scores





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